EB Units List

Xorjonoz Dreugondijoz (Germanic Mercenary General)

Not Available Weapons
Primary Secondary Armour: 9 Morale: 16
Type: sword spear Shield: 2 Discipline: disciplined
Attack: 13 18 Skill: 14 Training: highly_trained
Charge: 8 8 Recruitment Other
Lethality: 0.225 0.13 Soldiers: 30 Hit Points: 1
Range: 0 0 Cost: 2829 Mass: 1.18
Ammo: 0 0 Upkeep: 707
Turns: 1
Secondary Weapon Attributes: Light spear
Attributes: Can board ships, Improved hiding in forest, Very Hardy, Mercenary, General bodyguards, Can't be used in custom battle
Formation: Square Side/Back spacing: 0.85 / 1.2
Mount effects: elephant -4
Ownership: Aedui, Arche Seleukeia, Arverni, As'Sab'yn wal'Jau, Baktria, Casse, Epeiros, Getai, Hayasdan, Iberia, Koinon Hellenon, Makedonia, Pahlav, Pontos, Ptolemaioi, Safot Softim biKarthadast, Saka, Sauromatae, Senatvs Popvlvsqve Romanvs, Swebozez, Eleutheroi

This man is a Germanic Mercenary General selling his military knowledge to the highest bidder. The General strides to war alongside handpicked soldiers, who are the Germanic tribes' best warriors.

Very Hardy
Expert at Hiding in Forests

χorjonoz Đreuġonðijoz
(KhOR-jo-noz DhREU-ghon-dhi-joz, "Campaigning Army-Lord")

Not every xorjonoz (general) in Germanic society was of noble lineage, be it by blood, marriage or adoption. There were many freemen of status who could be elected command of an army through fame, skill, or influence at the Thenxoz (Assembly of Freemen). Sometimes though, he's a dreuguloz (mercenary) selling his military knowledge to whomever can pay the high salaries he demands. And any mercenary general is like any craftsman, if he does his deals in a satisfactory manner, more will want his services and he can raise his fee as his reputation justifies it.

The general himself strides to war alongside handpicked soldiers, Armored Mercenaries, who are the Germanic tribes' best warriors. A war-leader is obeyed by his warriors because of his bravery, not because of his rank. In battle he must act as an example to his men and it is a disgrace for him to be surpassed by them in bravery. The warriors in turn have to equal the bravery of their war-leader. The lord fights for victory, his companions for their lord. They are fearless, and even hungrier for glory than younger men. Their original training has been augmented by years of warfare, often leaving their bodies heavily scarred. Longhairs are wealthy, powerful men, fiercely loyal to their lord. Their weapons and armor are the best, because these warriors have joined the retinue of a chieftain or other powerful lord who often provides better equipment.

Historically, each frowō (lord) had a retinue of followers, Companions who were linked to him by personal loyalty. To leave a battlefield alive while their lord lay dead meant a life of shame and scorn for such men. To defend and protect him, to assign one's own acts of heroism to his credit- that's what is truly meant by allegiance. These warriors have sworn oaths upon the mead-bench to stay loyal to their frowō and to protect him with their lives if needed, and in return he has sworn to support them and their families, to provide them with food, drink, weapons and equipment in exchange for the fulfillment of their vows and deeds in his service.